SAMPLE | 3-5 Innovation | Game On! Circuitry in Our Classroom Arcade
Let's play! This unit involves students in grades 3-5 acquiring knowledge and skills of electricity and circuitry using Snap Circuit kits. Students design and build a functional arcade game with everyday materials as they experiment with circuitry elements and build their knowledge of energy and electricity. The theme of classic arcade gaming is woven throughout the 15 lessons and used to build the criteria for the final arcade game project.
Course•By NextWaveSTEM