Students are guided through the process of creating and launching innovative products or services, learning about market research, branding, and the entrepreneurial mindset.
This class encourages students to think like entrepreneurs, guiding them from the ideation phase through to marketing their inventions, fostering creativity and business acumen.
Explore how everyday objects can be interconnected and controlled through the Internet, understanding the basics of IoT and its potential to transform daily life.
Introduces students to the fundamentals of cybersecurity, teaching them how to protect digital information and understand the importance of cybersecurity in today's world.
A collection of hands-on, design based activities where students hone their critical thinking, creativity, and collaboration skills through ideation and iteration. Young learners establish foundational skills in collaboration, engineering, and innovation that will prepare them for a lifetime of STEM exploration.
Let's play! This unit involves students in grades 3-5 acquiring knowledge and skills of electricity and circuitry using Snap Circuit kits. Students design and build a functional arcade game with everyday materials as they experiment with circuitry elements and build their knowledge of energy and electricity. The theme of classic arcade gaming is woven throughout the 15 lessons and used to build the criteria for the final arcade game project.